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DIESELPUNK WEAPONRY

My role: Modeler, Texture artist
Software Used:



Weapon Art (Final Versions)
I created the 3D models and textures for all of the weapons in my team's dieselpunk action game, Iron Horizon.
Find out more about Iron Horizon here:
Alpha Weapon Art
These models did not make it to the final game.
Partway through the production of Iron Horizon, my team and I decided to go in a different direction with the overall vision for the game, which required all the weapons to change.
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